Contact // Resume
Education

University Bachelor of Fine Arts in Computer Arts
Savannah College of Art and Design, USA
Graduated in May 2004


Experience

LumoGraphics, Gmbh, Karlsruhe Germany - June 2006
Lead Modeler and texture Artist, primarily hard surfaces.
Materials as well as lighting in addition to rendering and Post.
Project managment and quality Supervisor.

Vactor Telecom, Playboy, Beverly hills, CA, USA - May 2005 to August 2005
Remodeled realistic female body to guarantee a topology which allowed the creation of more new models from the same new mesh while retaining the integrity and subtle details of the original model.
Materials and textures.
Props modelling and texturing.

LLP, CG Department, Project Mysterious Island, US - February 2005 to May 2005
Responsibilities included creating high-res organic models and model cleanups.
Creating feature quality textures for organic models.
Building tower and mounting render nodes for a render farm.


Software
Profi cient: Autodesk 3D StudioMax, Maya, VRay, Pixologic ZBrush, Adobe Photoshop.
Intermediate: Mudbox, Mentalray, Illustrator, After effects.


Platform Skills
Windows, Mac OS


Language Skills
Fluent in English and French.
Decent understanding of German.


Hobbies
CGI, Drawing, Digital painting, Video and PC Games, Sports, Traveling.